欧美8大RPG游戏销量排行榜
发布时间:2010-11-14 09:35:44
发布时间:2010-11-14 09:35:44
注明:此榜不包括欧美MMORPG
这些是历史上销量最高的八个欧美RPG系列。 也可以看看这些欧美RPG系列的昨日,今天,展望一下未来。
欧美RPG游戏和其它类型游戏比起来,一直算是小众。因此在欧美RPG范围内,单作销量能过百万就算是极大的成功。
同时,欧美RPG基本也遵循了"精品热卖"这个规律。凡是销量好的,基本都是精品。
1,暗黑破坏神系列(Blizzard)-1700万+
2,上古卷轴系列(Bethesda)-1000万+(主要销量集中在3,4两代, 上古卷轴3之前的作品销量忽略不计)
3,神鬼寓言系列(Lionhead)-550万+
4,辐射系列(Black isle/Bethesda)-500万+(主要销量集中在辐射3,辐射3销量目前约480万)
5,星战:旧共和国武士系列(Bioware/Obsidian)-500万+
6,博得之门系列(Bioware)--500万
7,无冬之夜系列(Bioware/Obsidian)-无冬之夜1代销量300万份(含资料篇),2代具体销量不详,低于1代,但肯定过百万
8, 魔法门系列(New World Computing)-300余万
■ 此Top20排名中出现的游戏截至2003年,来自RPGDot的玩家投票。基本涵盖了自90年代以来最重要、最具代表性的欧、美RPG游戏。
■ 此贴由ff5dq4(好ID,不是么)原发于Gamespot中文论坛,引发了不错的讨论。原帖点此:最受关注的单人RPG 游戏 排行(骨灰RPG玩家进)
鉴于最近某同学实在很想知道欧美硬派RPG玩家心目中的神作到底是哪些,以至于祭出了Google来……
觉得实在有必要帮兄弟一把,故特挖此坑。
Most Anticipated Single Player RPG | 最受关注的单人欧美RPG排行
1 《上古卷轴3:晨风》 The Elder Scrolls III Morrowind 833
2 《辐射》 Fallout 511
3 《哥特王朝II》 Gothic II 478
4 《异域镇魂曲》 Planescape: Torment 383
5 《辐射2》 Fallout 2 349
6 《博德之门II:安姆的阴影》 Baldur's Gate II Shadow of Amn 337
7 《哥特王朝》 Gothic 312
8 《地下城之战》(又译:星之宿命) Arx Fatalis 281
9 《创世纪VII:黑暗之门》 Ultima VII: The Black Gate 269
10 《巫术8》 Wizardry 8 216
11 《神界》 Divine Divinity 188
12 《上古卷轴3:血月》(晨风资料片) The Elder Scrolls III Bloodmoon 181
13 《地牢围攻》 Dungeon Siege 171
14 《无冬之夜》 Neverwinter Nights 171
15 《奥秘:蒸汽与魔法的世界》Arcanum - Of Steamworks and Magick Obscura 147
16 《上古卷轴3:审判席》(晨风资料片2) The Elder Scrolls III Tribunal 141
17 《突出重围》 Deus Ex 138
18 《创世纪VII 第二部:巨蛇之岛》 Ultima VII Part Two: Serpent Isle 134
19 《卡米洛之黑暗纪元》Dark Age of Camelot 116
20 《博德之门》 Baldur's Gate 113
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有些东西可能对国内玩家并不熟悉,我也不完全赞同其中某些排名。不过四年之后回头看,这个“趋势”实在是太准了。《上古4》果然让系列乃至整个欧美RPG再次从小众走向了大众。其他上榜的游戏也基本把这两年欧美RPG的几个主要潮流给勾勒出来了。
另外请注意这个排名包含了欧、美RPG。欧洲,特别是德国人的RPG一向很有实力。《哥特》和《地下城之战》都是德国人的作品。Arx Fatalis最早的开发组仅有四人。完全发布时的核心制作团队也只有10人,外部协力团队20人。《神界》也是欧洲小厂的作品。
另外 Dark Age of Camelot 算是一款特例。图形Mud的名作。
外国评选本世代十大RPG(不分排名+纯英文)
Demon’s Souls(恶魔之魂)
Platform(s): PlayStation 3
Release Date: Oct. 6th, 2009
Developer: From Software
Demon's Souls, brought to you by From Software, was one of 2009's biggest surprise hits. The gritty atmosphere, extremely challenging combat, and inventive online elements found a widespread appeal the developers never saw coming.
Dragon Age: Origins(龙腾世纪:起源)
Platform(s): PlayStation 3, Xbox 360, PC
Release Date: Nov. 4th, 2009
Developer: BioWare
BioWare has been on a roll this console generation, creating two of the top Western RPGs as of late - Dragon Age and Mass Effect. Dragon Age: Origins is a refinement of the classic BioWare formula. While this list is primarily focused on consoles, by all accounts the PC version is the only way to play Origins.
Elder Scrolls IV: Oblivion(上古卷轴4)
Platform(s): PlayStation 3, Xbox 360, PC
Release Date: Mar. 20th, 2006
Developer: Bethesda Softworks
Second only to BioWare, Todd Howard's team over at Bethesda Softworks represent the other half of top tier Western RPGs - Elder Scrolls and Fallout. The fourth iteration in the Elder Scrolls series, Oblivion, was the first real taste gamers got this generation of what an RPG could be in the HD era.
Fallout 3(辐射3)
Platform(s): PlayStation 3, Xbox 360, PC
Release Date: Oct. 28th, 2008
Developer: Bethesda Softworks
Fallout 3 is the revitalization of the revered Fallout series of RPGs on PC. Bethesda brought the franchise to a new audience that was captivated by its moral choices, post apocalyptic setting and successful implementation of first-person shooter mechanics - a steady stream of downloadable content didn't hurt.
Final Fantasy XIII(最终幻想13)
Platform(s): PlayStation 3, Xbox 360
Release Date: Mar. 9th, 2010
Developer: Square Enix
Final Fantasy has been a staple of RPGs since its inception over two decades ago. Final Fantasy XIII had the burden of carrying the fate of the Japanese RPG, experiencing declining popularity in the West. The game was praised for its gorgeous presentation and robust combat system, while criticized for its slow progression and strictly linear design. In the end, XIII was a commercial and critical success.
Final Fantasy VII: Crisis Core(最终幻想7:核心危机)
Platform(s): PlayStation Portable
Release Date: Mar. 25th, 2008
Developer: Square Enix
A prequel to Final Fantasy VII, Crisis Core on the PSP struck a chord with fans hungry for more from VII's universe. The game pushed the processing power of the PSP, producing fluid combat and impressive graphics. Unlike other Final Fantasy VII spin-offs, Crisis Core did its source material justice.
Lost Odyssey(失落的奥德赛)
Platform(s): Xbox 360
Release Date: Feb. 12th, 2008
Developer: Mistwalker
Lost Odyssey received a great deal of attention when it launched on Xbox 360 in 2008 largely thanks to the involvement of Hironobu Sakaguchi, creator of Final Fantasy. Fortunately, the game (for the most part) lived up to expectations with a moving story and high production values. Some of the shamelessly traditional combat mechanics were less well received.
Mass Effect 2(质量效应2)
Platform(s): Xbox 360, PC, PlayStation 3 (Jan 2011)
Release Date: Jan. 26th, 2010
Developer: BioWare
Another BioWare epic, Mass Effect 2 represents the pinnacle of what an action RPG should be. The combat mechanics were refined from its predecessor, making for a much more user friendly experience. Coupled with the well though out and engaging characters, dialogue options and major plot points, Mass Effect 2's execution was masterful.
Tales of Vesperia(TOV)
Platform(s): Xbox 360
Release Date: Aug. 26th, 2008
Developer: Namco Tales Studio
Tales of Vesperia at first glance appears like it took every JRPG trope out of the book for its story, but for fans of the genre, Tales of Vesperia (and the series in general) excellently de-constructs them in a way which feels incredibly unique. The game's action-based battle system, a mix of traditional RPG elements and fighting game aspects such as the publisher's Tekken franchise, also help to create a very impressive game.
Valkyria Chronicles(战场挖个雷)
Platform(s): PlayStation 3
Release Date: Nov. 4th, 2008
Developer: Sega Wow
Much like Demon's Souls, Valkyria Chronicles was a sleeper hit in the West - so much so that Sega didn't have enough copies to meet demand. The game's unique graphics engine, which was able to produce a watercolor art style, was very appealing. In addition, the inventive turn-based combat system was able to successfully implement realtime actions, making for an experience unlike anything in the genre.
其他优秀作品:
Honorable Mentions:
Dragon Quest IX
Eternal Sonata
Fable II
Folklore
Mass Effect
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